AI Insights · Timothy · January 2022
Top 5 Motorcycle Games on Unified Platform in South America Q4 2021
Discover the performance trends of the top 5 motorcycle games in South America during the fourth quarter of 2021, including insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 motorcycle games on a unified platform in South America showcased diverse performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users.
Bike Race:Motorcycle Games from Wildlife Studios saw a significant peak in weekly downloads, reaching 345.9K in late October before declining to 22.7K by the end of December. Weekly active users followed a similar pattern, peaking at 1.24M in late October and decreasing to 292.8K by the end of the year. Revenue remained relatively stable, with a slight increase from $1.6K at the beginning of the quarter to $1.8K by the end.
Dirt Bike Unchained: MX Racing by Red Bull maintained a modest number of weekly downloads, peaking at 10.7K in mid-December. Active users also saw an increase, reaching a high of 19.3K in mid-December. Weekly revenue fluctuated slightly, ending the quarter at approximately $86.
MotoGP Racing '23 from WePlay Media LLC experienced a rise in weekly downloads, peaking at 31.7K in mid-December. Active users increased steadily, reaching 57.4K by mid-December. Revenue saw a minor peak of $120 in mid-November and ended the quarter at around $110.
Bike Jump by BoomBit Games had a varied performance in weekly downloads, starting at 49.5K in late September and declining to 6.1K by the end of December. Active users decreased from 123.6K to 34.8K over the same period. Revenue showed a downward trend, with the highest weekly revenue being $225 in late September, tapering down to minimal values towards the end of the quarter.
Xtreme Motorbikes by Xtreme Games Studio saw notable growth in weekly downloads, peaking at 85.5K in early November and maintaining high download rates through December. Active users consistently increased, reaching 287.1K by the end of the year. Revenue remained relatively low, fluctuating between $12 and $43 throughout the quarter.
These insights are based on data from Sensor Tower. For more comprehensive analytics and trends, visit Sensor Tower's website.